Instead, alongside all the traditional fun stuff, there are educational activities that teach about critical thinking, science, freethought history, things you need, things that make you go (obscure TNG trivia fans, huzzah--but no, they won't kidnap your kids and force them to build advanced engines and weaponry, and you won't need strange alien gases to fool them into giving them back--I know, I know, you were hoping). See Wikipedia for more.
Camp Quest has summer camps in Ohio, Minnesota, Michigan, the Smoky Mountains, Ontario Canada, and yes, California (that's Camp Quest West). The latter's camp site is in the Sacramento region. It runs from Sunday July 12 to Saturday July 18 (2009). I don't know if it's full up yet, but if you have means and interest, and kids to be rid of for a week, it's worth a thought. Though camps are always expensive, and Camp Quest is no exception, so keep that in mind. They are fully non-profit, but there is considerable overhead for this sort of thing, as you might imagine (though they could reduce costs considerably if wealthy benefactors donated annual subsidies--hint, hint--currently they do get some coverage from small donors like me, just not enough yet to cover all costs).
Sometime during that week (possibly Tuesday) my good friend David Fitzgerald and I will pop by to run a game I designed for the campers, History or Hogswallop!?, which evolved from activities we ran for previous camps. As it's described in their May newsletter:
History or Hogswallop is coming to town!
Author and historian Dr. Richard Carrier and his loyal sage David Fitzgerald will present History or Hogswallop!?, an exciting team game that pits all your wits against the wildest claims in history. Can you figure out how to uncover the truth? Will your team win the prize? Find out, when you play History or Hogswallop!?
Dr. Carrier developed this game last year based on previous years at Camp Quest, when presenting challenging questions about ancient history led to a lot of fun for all. Gigantic ships, famous battles, and crazy claims were described, and campers had to work together to come up with smart ideas how they'd find out if any of these stories were true.
Now we've got a whole new batch of crazy claims, and a slick new way to run an action-packed competition among teams of campers, this time for a prize. Every player will learn a lot about history and historical method, without any boring lectures. What's more, their intelligence and ingenuity will be challenged, and their skills as a skeptic honed. Some will even get a good bit of exercise!
It's only for campers. But I thought it couldn't hurt to mention Camp Quest West, if perchance any readers out there are parents or know parents who'd love to send their kids to a freethought summer camp this year. It's a great project I love to support.